Smithsonian Readers – Grade 1.People have been using shadow puppets to entertain people for centuries. Learn the history of shadow puppets and the ”technology” behind them with this STEAM book that will ignite a curiosity about STEAM topics through real-world examples. Created in collaboration with the Smithsonian Institution, this book features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Introduce early science topics.
Smithsonian Readers – Grade 3.Imagine a career where you get paid to draw all day. That’s what botanical illustrators do! Get inside the mind of a botanical illustrator, and learn how their intricate drawings of plants help science. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students’ reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Smithsonian Readers – Grade 2.Take a virtual tour of the Smithsonian National Zoo’s Small Mammal House with this high-interest STEAM book! Along the way, learn how zookeepers designed a habitat for the black-footed ferret, an animal once thought to be extinct. You’ll also learn about the many factors the keepers take into consideration when designing zoo enclosures. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields.
Smithsonian Readers – Grade 2.A Rube Goldberg machine is designed to perform a simple task through a series of elaborate steps. These simple machines are named after Reuben ”Rube” Goldberg, an American cartoonist, engineer, and inventor. Learn how these fun machines work and ignite a curiosity about STEAM topics! Created in collaboration with the Smithsonian Institution, this informational text features a hands-on STEAM challenge that is perfect for makerspaces. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects.
Smithsonian Readers – Grade 2.Have you ever heard of a space farmer? Space farmers are astronauts who have received special training to learn how to grow plants in outer space. Learn about the challenge of farming in outer space with this high-interest STEAM book created in collaboration with the Smithsonian Institution. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers.
Smithsonian Readers – Grade 2.Most people use maps every day. But imagine a time when a map of a place didn’t exist. Without a map, how would you get there? How would you know how to get around? Navigate through history as you learn the art, science, history, and importance of making maps. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers.
Smithsonian Readers – Grade 2.What do toothpicks, dryer lint, plastic bottles, and soup cans have in common? They are all items that have been used to create art! Found art is a type of art that involves creating pieces from found objects that are not usually considered to be artistic. Learn how these ordinary objects are made into beautiful art. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects.
Smithsonian Readers – Grade 2.Imagine a city with no cars or streets and where people ride boats to get around. This place is Venice, Italy. Built on a lagoon, Venice is in trouble. The city is sinking, and engineers are racing to save it before it is too late. Learn about the efforts to save Venice from the sea. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers.
Smithsonian Readers – Grade 2.Bike riding is a lot of fun, but it can also be dangerous. Read about how people have made cycling safe over the years. Learn how bicycles have changed over time and how bike parts, equipment, and trails make cycling safer. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects.
Smithsonian Readers – Grade 3. Nature is not always kind. Natural disasters like earthquakes and storms can wipe out cities. Entire cultures and their histories are at risk of being lost. When disaster strikes, some people work to save cultural items. They preserve culture for the future! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students’ reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Smithsonian Readers – Grade 3.Landsat satellites orbit the Earth to get images. Learn how these images are made using heat. Then, find out how these cutting-edge satellites are helping save the planet! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students’ reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Smithsonian Readers – Grade 3.The Wright brothers wanted to build a flying machine. The path to achieve their dream was filled with many obstacles. Countless hours would be spent studying and testing their plans. But their hard work paid off, and today they are known as the ”forefathers of flight.” Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students’ reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Die Arbeitsblätter ermöglichen sowohl den LehrerInnen als auch den SchülerInnen kreative und unterhaltsame Übungen für die Themenbereiche Phonetik, Morphologie und Syntax, wie auch die Rechtschreibung der Muttersprache. Mit dem Lösen der Arbeitsblätter eignen sich die SchülerInnen neues Wissen an und bereichern zugleich ihren Wortschatz sowohl in der Muttersprache als auch in der deutschen Sprache.
Die ideale Abwechslung für den GW-Unterricht
Abbildungen anstelle langwieriger Erklärungen
Lernen durch Wiederholen und Anwenden von Begriffen
zahlreiche Kontrollmöglichkeiten zur Ergebnissicherung
für offene Lernformen und leistungsdifferenzierten Unterricht
Die ideale Abwechslung für den GW-Unterricht
Abbildungen anstelle langwieriger Erklärungen
Lernen durch Wiederholen und Anwenden von Begriffen
zahlreiche Kontrollmöglichkeiten zur Ergebnissicherung
für offene Lernformen und leistungsdifferenzierten Unterricht
Die ideale Abwechslung für den GW-Unterricht
Abbildungen anstelle langwieriger Erklärungen
Lernen durch Wiederholen und Anwenden von Begriffen
zahlreiche Kontrollmöglichkeiten zur Ergebnissicherung
für offene Lernformen und leistungsdifferenzierten Unterricht
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!
Entlastet LehrerInnen – verkürzt die Vorbereitungsarbeit auf ein Minimum
anschaulich aufbereitete Grundinformationen
praxiserprobt und lebensnah
vielfältige Grafiken und Kopiervorlagen
für Freiarbeit und leistungsdifferenzierten Unterricht
For instant use!